Ludum Dare 48: "Deeper and Deeper" Entry

After spending the first 9 hours of the jam completely blank on an idea, I decided to stop thinking while sober and instead go pick up a bottle of bourbon. Decided to take a short cut through a small out of the way, run down road to reach the main road, a bug hit me in my face. Then someone on a bicycle nearly hit me, then shortly after came a car down this barely-wide-enough for one person, let alone a car road. So I came up with the idea of an "infinite runner" bullet hell, with random monsters and bosses spawning periodically! 

Controls

  • Z - Shooting
  • X - Bombing
  • Shift - Focused / Slowed Movement
  • ESC - Pausing / Menu Cancellation
  • SPACE - Menu Selection

Gameplay

See how far you can get each run! Once you die, you'll have an oppertunity to upgrade the player / game experience and a chance to get even further. 

※ Due to this being made during a weekend while working a full time job for one of the days, I could only do a handful of monsters / upgrades. In the future I plan on updating / continuing development and I'll add a ton of extra stuff! 

Credits

Programming, enemy sprites, bullet sprites were done by me! 

Music, particle effects, and the background were either royalty free or purchased in the past. 

Music : Juhani Junkala [SubspaceAudio] (https://opengameart.org/content/5-chiptunes-action)

Background: Ansimuz (https://opengameart.org/content/forest-background)

StatusIn development
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorChibachi
GenreAdventure
TagsBullet Hell, infinite-runner, Ludum Dare 48
LinksLudum Dare

Comments

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(+1)

Nice game! It is featured in my video!